History

The theory was developed at the Henley Management Centre by analysing what made teams successful during a series of management games. During this analysis, nine team roles were identified. We are a combination of all nine roles, however, generally two or three will be more prominent. These nine roles can be broken down into three categories as follows:

Cerebral - Plant, Specialist and Monitor Evaluator

Action - Shaper, Implementer and Completer Finisher

People - Coordinator, Teamworker and Resource Investigator

Nine Belbin Team Roles

How do you like to work?

Scenario 1

Take a bunch of random individuals without giving it any thought and expect them to work productively together.

Scenario 2

Select and train your team taking into account their key skills and getting them to work according to these key skills in order to maximise their potential and therby influencing the team's overall productivity.

The benefit of utilising and understanding Belbin Team Roles is that not only do we learn more about ourselves, but also a lot about our work colleagues and how to get the best out of them.

John Adair (b.1934) is one of Britain's foremost authorities on leadership in organisations.

Before Adair and arguably still today people associated leadership with the so called 'Great Man Theory'.

One charismatic individual who used his or her personal power and rhetoric to mobilise a group.

Adair approached leadership from a more practical and simple angle; by describing what leaders have to do and the actions they need to take.

His model was figuratively based on three overlapping circles representing:-

  1. Achieve the task.
  2. Build and maintain the team.
  3. Develop the individual.

This creates a clear distinction between leadership and management.

Creating charismatic 'Great Man' leaders is difficult and cannot be relied on.

You cannot guarantee that such a person can be developed and, once developed, that they will be reliable.

Adair's theory is more practical and shows that leadership can be taught and that it is a transferable skill.

The three circles in Adair's model overlap because:-

  1. The task needs a team because one person alone cannot accomplish it.
  2. If the team needs are not met the task will suffer and the individuals will not be satisfied.
  3. If the individual needs are not met the team will suffer and performance of the task will be impaired.

Leadership Functions

Adair lists eight Leadership Functions required to achieve success.

These need to be constantly developed and honed to ensure success.

  1. Defining the task: Using SMART goals (Specific, Measurable, Achievable, Realistic and Time-Constrained) to set a clear objective.
  2. Planning: An open minded, positive and creative search for alternatives. Contingencies should be planned for and plans should be tested.
  3. Briefing: Team briefings by the leader are a basic function and essential in order to create the right atmosphere, foster teamwork and motivate each individual.
  4. Controlling: Leaders need self-control, good control systems in place and effective delegation and monitoring skills in order to get maximum results from minimum resources.
  5. Evaluating: Assess consequences, evaluate performance, appraise and train individuals.
  6. Motivating: Adair identifies eight basic rules for motivating people* in his book Effective Motivation (Guildford: Talbot Adair Press, 1987). Adair also created the 50:50 rule which states that 50% of motivation comes from within a person and 50% from his or her environment and particularly the leadership they encounter.
  7. Organising: Good leaders need to be able to organise themselves, their team and their organisation.
  8. Setting an example: The best leaders naturally set a good example. If effort needs to be made it will slip and a bad example is noticed more than a good example.

Motivating Your Team

The eight rules for motivating people:-

  1. Be motivated yourself.
  2. Select motivated people.
  3. Treat each person as an individual.
  4. Set realistic but challenging targets.
  5. Understand that progress itself motivates.
  6. Create a motivating environment.
  7. Provide relevant rewards.
  8. Recognise success.

John Adair's work is in line with motivational theorists such as Maslow, McGregor and Herzberg.

He emphasises the need for development of the team and team building.

This can be achieved through team building events and using theories such as that of Belbin.

Where Adair identifies the need, Belbin provides one of the tools.

Our Team Building Event Types

 

 

Outdoor
29 Events

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Indoor
32 Events

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Icebreaker
11 Events

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Charity
5 Events

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Summer
25 Events

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98%

5 star reviews

1,000+

Events annually

36

Years, Est. 1988

100%

Fun Guaranteed

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OUR STORY

35 years of professional event management

Establishing in 1988, we've grown into a national leader in corporate team building activities. We deliver spectacular events at locations and venues across the country. Our client list includes leading companies from every market sector down to the smallest family business.

OUR TOP EVENTS

Something for everyone

New Event
8-250
2-3 Hours

Saboteurs Outdoor

Saboteurs is a Traitors-style team challenge of strategy, trust, and deception.

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10 - 200
2 - 4 hours

Crystal Challenge

This popular and challenging event is perfect for year round team building.

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10 - 500
1 hour

Haka Workshop

A spine-tingling icebreaker activity featuring Maori tribesmen all the way from NZ!

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5 - 200
2-6 hours

Country Sports

Dust out the office cobwebs with our selection of outdoor team building country sports activities.

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10 - 500
Approx. 1 hour

Drumming Icebreakers

Prepare to be amazed at what's achievable with any number of delegates, bongo drums and musicians.

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Featured
20 - 160
1 - 3 hours

Beat The Box

Elevate team dynamics with our Beat The Box event!

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New Event
8-250
2-3 Hours

Saboteurs

Saboteurs is a Traitors-style team challenge of strategy, trust, and deception.

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10-200
3-6 hours

Perfect Teambuild

A mixture of fun and team challenges, combining country sports and crystal challenge events.

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10 - 200
1 - 3 hours

Ultimate Challenge

Hundreds of varied challenges to complete in the allotted time.

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10 - 500
1 hour

Egg Toss

Everyone is given thirty minutes to design and construct their egg tossing contraption before lining up for the competition.

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Featured
10 - 150
2-3 Hours

F1 Challenge

Stand alongside Ferrari, McLaren and Red Bull as you and your team design and build your very own Formula 1 car.

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20-200
3-4 hours

The Olympic Games

We give you the chance to create your own country and take first place on the podium!

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10 - 500
1 hour

Boombastic

These simple plastic musical tubes can change any conference or meeting room into a sea of colour in this fun icebreaker activity.

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20-250
2-3 hours

It's a Knockout

The famous TV show is brought back to life for an unforgettable team building experience.

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Highly Rated
5 - 120
2-3 Hours

Chocolate Making

Go through every delicious stage of Chocolate making and design.

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10-500
1-3 hours

Round the World Treasure Hunt

Take a trip round the world with our state of the art treasure hunt software!

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10-500
1 hour

Funky Junk

We bring the most random piles of strange household and garden junk and expect a show fit for the West End!

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20 - 150
4 Hours

Together We Can

The non-competitive team building where each team contributes to one common goal.

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10 - 500
45 mins

Clappity Clap

Clappity Clap! is a huge blast of colour, fun and energy. Our expert facilitator leads your group on a rhythm adventure.

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10-250
2-4 hours

James Bond 007 Treasure Hunt

007 themed challenges hosted on GPS enabled tablets. Great reat fun for James Bond wannabe's.

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